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Prima patch per Call of Duty: WaW
E' da poco disponibile la prima patch per Call of Duty: World ad War, del peso di circa 317 MB. Tra i cambiamenti più significativi, troviamo la possibilità di giocare Mod in Co-op, Single player e Multiplayer, un migliorameto del supporto per le Schede Video SLI e varie correzioni in mappe di gioco e nel Server Browser.
Ecco il changelog in lingua originale:
- Mods are now enabled in Co-op, Single Player, and Multiplayer.
- Players will now be notified when a new patch is available.
- Improvements for SLI support.
- G_Spawn: no free entities crash has been fixed.
- Server no longer runs out of script variables.
- License key is no longer required to run a Dedicated Server.
- A Dedicated Server can now be started from the Command Line via Remote Desktop Connection.
- Various fixes in Server Browser.
- Players will no longer see multiple friend invites from the same friends.
- When a player calls in a recon plane in a Hardcore match, the HUD will properly appear.
- Clan Tags will now display in game where appropriate.
- Map holes fixed
- Spawn improvements and weapon balancing
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